Summary

Players lovechecking outRPGswith great combat, incentivizing players to experiment with weaponry and figure out the loadout that suits them best. Starting with weak equipment before eventually downing enemies with rare and epic weaponry is a satisfying power creep that players won’t get tired of anytime soon.

This is why some role-playing games become more notable when they allow players to check out a wide array of varied weapons that can completely change how they approach any enemy encounter. If an RPG manages to entice players to check out all available weapon classes, then it’s clear that their combat and equipment systems are a hit.

Fallout 4is a game that had somewhat of a mixed reception, with its shoddy writing and questionable role-playing options being lambasted by many. However, one area where it excelled in comparison to every other game in the series was its combat.

Thegunplay inFallout 4is crunchy and satisfying, with players having access to numerous weapons that are a joy to use in combat. The iconic Fat Man and legendary weapon modifiers are just a few examples of what makes this title a blast to play when the Sole Survivor has to take out a group of enemies.

The third game inthe originalMass Effecttrilogyfeatures the most polished combat in the series. The ending was very divisive, but the journey toMass Effect 3’sconclusion was held up by stellar combat where every version of Shepard felt amazing to control.

It helped that everything from sniper rifles to shotguns felt great to use, as players either picked off their enemies from afar or got up close and personal, blasting their enemies to smithereens in the process. Commander Shepard is an unstoppable force when players use weapons that hit like a truck and can take out most foes in a few shots.

Niohwas a great game in its own right but suffered from some issues that took away from the overall experience. All of this was addressed and improved upon in the sequel, with a tighter loot economy and each weapon class feeling more viable than ever before.

The player character’s moveset changes based on the weapon they wield, with the stance system adding even more depth to combat.Nioh 2is one of the best non-FromSoft Soulslikes that players can get their hands on, where they can tackle powerful foes with the weapon of their choice and come out victorious after a hellish battle.

There are many reasonswhyBaldur’s Gate 3is hailed by many as one of the best RPGs ever made. The manner in which equipment and weaponry are handled in this title is just one of the many reasons why.

Weapons aren’t tied to a player’s level and remain relevant regardless of when players get their hands on them. This means that players can find a rare weapon in Act 1 or 2 that they like a lot and stick with it until the end of the game, which is an admirable way to integrate weapons into an RPG.

Elden Ringis one of the most popular open-world action RPGs of all time, propelling FromSoftware’s popularity into the stratosphere. The weapons that players have access to are largely carried over from theDark Soulsseries, barring a few notable additions.

The immense variety of armaments that players have access to, coupled with unique Weapon Arts, ensure that players can consistently try out new weapon options that they can wield until they choose one that fits their playstyle. This may require some experimentation, but the open-ended approach ofElden Ringmeans that players will only need to experience a few enemy encounters to discover a weapon that suits their fancy.

3Cyberpunk 2077

Update 2.0 Went A Long Way In Making Iconic Weapons More Relevant Than Before

There was a time when the loot and weapon systems ofCyberpunk 2077were lambasted for being tied to levels, forcing V to discard powerful iconic weaponry after a point when it didn’t scale up with their damage. This problem has become a thing of the past with Update 2.0.

Removing level-tied weapons means that players can choose any iconic weapon they want and stick with it until the end of the game. It’s a small yet notable change that makes combat inCyberpunk 2077more satisfying than ever before.

Pretty mucheveryMonster Huntergamefeatures a litany of amazing weapons that players forge after hunting down powerful monsters and acquiring the loot they drop.Monster Hunter Riseis no exception here, letting players check out any one of fourteen weapon types to figure out which moveset suits them the best.

From the swift Dual Blades to the balanced Sword & Shield, players will have ample opportunities to test out their loadout and figure out which weapon class is perfect for them. Once players have made a choice, the gameplay loop of targeting tougher monsters to acquire rarer loot never ceases to be engaging, especially if players check this title out with their friends.

Bloodborneis hailed by many asone of the greatest action RPGs ever made, with its weapons playing a huge role in making this gothic RPG a blast to play through. UnlikeDark SoulsandElden Ring, the selection of weapons inBloodborneis limited, but this isn’t a bad thing at all.

Every weapon inBloodborneboasts a unique moveset, giving players less of a headache when choosing an armament that is perfect for their playstyle. As long as players are smart about their build, then every weapon inBloodborneis strong enough to keep players engaged until the very end.