Summary

Nintendo recently confirmed that aLegend of Zeldalive-action movie is officially in development, which has filled fans with excitement—and a little apprehension. But here’s an idea: if the film truly wants to deliver a cinematic experience that’s unique and memorable,The Legend of Zelda: Majora’s Maskshould be the game of choice for the adaptation. A movie based onMajora’s Maskwould bring a bold, mature twist to the franchise, making it something truly special.

Majora’s Maskwas released on the Nintendo 64 back in 2000, and it was an instant hit. The video game was a direct sequel toThe Legend of Zelda: Ocarina of Time, but it was much darker in tone than the previous game, which shocked fans slightly. Fans of the franchise had never seen anything like it before. That’s one of the main reasons why it would be such a bold move for Nintendo and the studio making this live-action adaptation of the iconic video game franchise. Starting off the character’s journey on the big screen withMajora’s Maskwould be wholly unexpected and would result in a terrific and very dark film.

Skull boy dancing in front of the angry moon

What’s The Legend of Zelda: Majora’s Mask All About?

As mentioned above, unlike many of the otherZeldagames,Majora’s Maskhas a dark, introspective tone that explores complex themes of grief, mortality, and resilience—perfect for a cinematic adaptation. The game follows Link (the hero from all theLegend of Zeldavideo games exceptThe Legend of Zelda: Echoes of Wisdom, which features Zelda as the playable character) as he travels to Termina, a mysterious land distinct from Hyrule, where he’s thrust into a three-day time loop. A menacing moon looms overhead, threatening to crash down and destroy Termina unless Link can prevent it.

This cycle repeats, with Link reliving the same days, piecing together clues, and using mystical masks that grant him unique abilities to navigate challenges. The story isn’t just about saving the world but also about connecting with Termina’s residents, who each struggle with their own impending fate, although they don’t fully understand what’s happening. ByadaptingMajora’s Mask, the movie could capture a powerful, character-driven narrative that’s as much about human emotions as it is about adventure. It could even resemble a Christopher Nolan movie with its creative use of time and the three-day time loop. It certainly sounds like somethingThe Dark Knightfilmmaker would love to work with.

Skull Kid with Tail and the Moon on the official cover Majoras Mask HD

Why Would Majora’s Mask Make for the Perfect Live-Action Zelda Movie?

The darker tone ofMajora’s Maskwould bring a fresh perspective to fantasy movies, offering audiences a story rich in themes like mortality and redemption. Adapting this game, rather than just starting with the more obviousOcarina of Time, could create a film that feels distinct and resonates with both die-hard fans and casual viewers who crave emotional, character-driven narratives with something a bit different.

The eerie,cyclical time structure of the gamecould also make for a tense cinematic experience, much like Nolan’s movies such asDunkirk,Inception, andMemento, with each cycle offering new revelations and building suspense as Link gets closer to his goal. There’s also a hint ofGroundhog DayinMajora’s Mask’splot and time-loop structure, which would lend itself perfectly to a big-screen adaptation.

majora’s mask collector’s edition

Termina Would Be the Perfect Setting for a Live-Action Zelda Movie

Termina, with its surreal landscapes and strange imagery, would be a visually stunning setting. A skilled director could make full use of the game’s haunting aesthetic, from the eerie, ever-descending moon to the twisted andcreepy Skull Kid, controlled by the malevolentMajora’s Mask. These details would bring a sense of mystery, danger, and intensity to the story, crafting an unforgettable world that feels both magical and unsettling.

Each of Termina’s inhabitants carries a unique story, providing an opportunity to explore human emotions and connections in a way that few video game adaptations attempt. Link’s encounters with these characters would add layers to the film, giving depth to his journey and reinforcing the movie’s emotional stakes. From grieving lovers to regretful heroes, the supporting characters could provide a heartwarming and poignant counterpoint to the action and suspense.

majora’s mask skull kid

Skull Kid and Majora’s Mask Itself Would Be Fascinating Villains

The choice ofMajora’s Maskas the antagonist also sets this story apart. The mask itself is a powerful, enigmatic force that manipulates Skull Kid, driving him to wreak havoc across Termina. Unlike a traditional villain,Majora’s Maskbrings a psychological edge to the conflict, raising questions about innocence, control, and destruction. This unique antagonist would give the film an unconventional, thought-provoking dynamic rarely seen in fantasy.

The very best villains in cinema tend to be the ones you can actually relate to or empathize with. Skull Kid is a much more empathetic villain thanGanondorf (also known as Ganon), who’s really more of a brutish and formulaic antagonist from theZeldavideo games. It would be a missed opportunity if they opted for Ganondorf—the obvious choice—over someone more nuanced and complex, such as Skull Kid. He’s a tough villain for Link to face, as Skull Kid is unaware of his actions and is ultimately controlled byMajora’s Mask, the real force behind the chaos.

child Link plays the Ocarina in The Legend of Zelda Ocarina Of Time

There’s also the creepy Happy Mask Salesman, who tasks Link with retrievingMajora’s Mask.Skull Kid and his two fairy companionssteal the mask from him at the beginning of the game, and the salesman enlists Link to get it back. Though not strictly a villain, he’s incredibly eerie and would be a fantastic live-action role for an actor to really sink their teeth into. Seeing him brought to live-action would be brilliant, as he has a much more prominent role inMajora’s Maskthan in other games.

Which Other Zelda Games Could This Live-Action Movie Adapt?

WhileMajora’s Maskstands out as an ideal choice, otherZeldagames also have strong cinematic potential.Ocarina of Timecould deliver an epic fantasy tale of Link’s growth from child to hero, with memorable characters like Princess Zelda, Ganondorf, and the Seven Sages.Breath of the Wildwould offer a post-apocalyptic Hyrule ripe for exploration, with breathtaking visuals and a survivalist twist. AndTwilight Princesscould provide a dark, action-packed adventure with a somber tone and a unique sidekick in the mysterious Midna.

Reports suggest theLegend of Zeldamoviemight be released around 2029, giving the creators plenty of time to craft a story worthy of this legendary franchise. With advances in visual effects and the growing popularity of game adaptations, the timing could be perfect for an unforgettable cinematic experience.

AMajora’s Maskadaptation could set the bar high, with its profound themes, intriguing characters, and immersive world. A bold choice like this would bring a fresh take to fantasy cinema and deliver an emotional journey that stays with audiences long after the credits roll.