Summary

An interview revealed theMario & Luigiseries was almost canceled beforeMario & Luigi: Brothershipcould be fully realized. Although this game series has a devoted following, it’s faced a hefty share of issues ahead of the release ofMario & Luigi: Brothership, but the return to form for theMario & Luigigames marks a bright future not only for the franchise but potentially many other Nintendo games.

This is the series' first new entry in nine years, and plenty of fans believe thatMario & Luigi: Brothershipis a triumphant return. Despite the game’s success after its recent launch, the series has faced some difficulties along the way. Perhaps most notable was the closure of AlphaDream following the remakes ofBowser’s Inside StoryandSuperstar Saga.Gamers havewanted the 21-year-oldMario & Luigifranchise to make a returnfor a while, but it almost didn’t happen.

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A passage fromNintendo’s recent Ask The Developer interviewreveals thattheMario & LuigiRPG serieswas almost canceled beforeMario & Luigi: Brothershipcould ever happen. In the interview, Akira Otani mentions that the crew behind these games wanted to offer players something new, staying in pace with the latest gaming hardware advances while also staying true to the classic look and feel of theMario & Luigigames. Because these goals were difficult to accomplish simultaneously, the team behindBrothershipconsidered giving up and ending the series.

Acquire Talent Helped Restore Confidence in Mario & Luigi

The interview continues, with Otani mentioning that speaking with Acquire Corp’s director revitalized the team’s hopes since they felt confident Acquire could help match that vision. Otani also states that part of staying true to the series meant including some members from AlphaDream, the studio responsible for theMario & Luigigames before the most recent title. Further on, Akira Otani says that the team’s reasons for contacting Acquire were primarily due to the team’s “advanced 3D technology,” citing theparticularly impressive-lookingOctopath Traveleras a source of inspiration for finding a satisfying graphical balance.

Acquire’s director Haruyuki Ohashi acknowledges thatMario & Luigi: Brothershipis the first Nintendo release in collaboration with Acquire. Now that the game has been released and well received, it may be possible that future releases will continue to involve Acquire. There’s an additional possibility that astable relationship between Nintendo and Acquirecould lead to Acquire’s involvement in other projects in the same way that Monolith Soft has lent its talent to games likeThe Legend of Zelda: Tears of the Kingdom.There may be an exciting future ahead for theMario & Luigiseries and more.

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Mario & Luigi: Brothership

WHERE TO PLAY

All hands on deck for an island-hopping adventure starring Mario and LuigiThe brothers return for a brand-new adventure on the high seas! Set sail with Mario and Luigi on Shipshape Island (part ship, part island) and journey through the vast world of Concordia. Launch out of Shipshape’s cannon to visit, explore, and quest your way through islands that range from tropical rainforests to bustling cities. Meet new friends along the way, like Connie and Snoutlet (definitely not a pig), and encounter familiar faces from the Mushroom Kingdom like Peach and Bowser, who may help—or hinder—you on your journey!You’ll have to rely on Mario and Luigi’s brotherly bond to succeed. Use Bros. Moves to get past obstacles while you explore, and powerful Bros. Attacks in a dynamic twist on turn-based combat. You’ll need every edge this “brothership” will give you to save the day!

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