Lies of Pwas released in September 2023 and immediately struck a chord with fans of action RPGs, particularly those who enjoy games likeBloodborne,Dark Souls, orSekiro. The game’s premise, a grim retelling of Pinocchio in a dark, industrial world, is already very intriguing. It also took full advantage of music and vinyl players and the custom mix-and-match combat and weapon systems that drew the comparison toBloodbornefrom the get-go.
In the base game,Lies of Pestablishes a strong foundation with its weapon assembly system, but it primarily focuses on using existing combinations within a structured framework. Although the exact details have not yet been confirmed, if the DLC introduces new weapon parts — handles, blades, and possibly entirely new mechanics — it could open up new creative possibilities for players that would parallelBloodborne’s DLC, The Old Hunters.
The Shift to Expansion Over Retirement Would Make the Progression Synonymous With Bloodborne’s DlC
InBloodborne, the base game featured a solid arsenal, but it was the DLC that introduced experimental, complex weapons like the Whirligig Saw and Simon’s Bowblade. These additions didn’t just expand the arsenal, but they also encouraged players to reimagine combat and experiment with previously unexplored tactics.Lies of P’sDLC could transform its customization system similarly.
Bloodborneintroduced weapons that catered to underrepresented playstyles, such as ranged or heavy-damage strategies. IfLies of Pintroduces blade and handle types that fundamentally alter gameplay dynamics (e.g., ranged mechanics, elemental effects, or trick-style transformations), it will echo howBloodbornefundamentally shifted its gameplay landscape with itsDLC weaponstoo. The unsaid similarity between the two becomes more relevant here because, up until now,Lies of Phasn’t offered the same level of extreme mechanical variance.
Both Games Thrive on Thematic Parallels
BothLies of PandBloodbornethrive on similar familiar tropes with dark, twisted aesthetics.Bloodbornehas its Lovecraftian and Victorian horror, andLies of Pwith its steampunk and gothic reinterpretation of classic tales along with the use of music, ends up giving off similar vibes. The introduction of new weapons inLies of P’sDLCmight also bring a thematic edge, and tie them to the story, much likeBloodborne’sDLC tied new weapons and items to its lore.
For instance, ifLies of Pincorporates weapon designs inspired by Dorothy or otherWizard of Ozmotifs (e.g., a whip-like blade resembling a tornado or elemental weapons like Ruby Spark), it would mimicBloodborne’sapproach.
Better Weaponry Additions Would Take Lies of P’s Strategic Combat up a Notch
InBloodborne, the DLC weaponry gave way to a new combat strategy and allowedBloodborneplayersto reengage with the game in fresh ways. WhileLies of Palready supports this with its weapon customization, the current system has practical limitations based on the existing pool of blades and handles. The following are a few examples of how this might be realized:
Lies of P
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Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.You are a puppet created by Geppetto who’s caught in a web of lies with unimaginable monsters and untrustworthy figures standing between you and the events that have befallen the world of Lies of P.You are awakened by a mysterious voice that guides you through the plagued city of Krat - a once lively place that has been poisoned by madness and bloodlust. In our soulslike, you must adapt yourself and your weapons to face untold horrors, untangle the unfathomable secrets of the city’s elites and choose whether to confront predicaments with the truth or weave lies to overcome them on the journey to find yourself.