Summary

Nightdive Studios has released a significant update forKilling Time: Resurrectedacross all platforms, updating the game to version 1.1. This November 2024 patch fromNightdive Studiosintroduces a host of bug fixes alongside several new features and gameplay enhancements, further refining the remastered classic.

The news about 1995 horror shooterKilling Timebeing remastered first surfacedin June 2024 during the Guerrilla Collective showcase, where the remastered version,Killing Time: Resurrected, was officially unveiled. The updated release promised a lot of improvements, including high-definition visuals, reworked controls, smoother gameplay, and a unique toggle allowing players to switch between modernized and original graphics. The remastered version was officially released on October 17, bringing the classic experience to PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC.

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Originally aclassic ’90s shooter, the remastered version ofKilling Time: Resurrectedhas now received a major update,version 1.1, packed with new features and improvements. Players can now independently toggle between low- and high-resolution settings for weapons and actors, adjust linear filtering for sprites, world textures, and weapons, and toggle crouching with a new bindable input action. A new “Duncan Chase” mode has also been added, activated by setting the player’s name to “DUNCAN” at the start of a game. Additional tweaks include enhanced visual effects, such as improved health sphere animations and a polished 3D skybox, alongside a smoother presentation of intro and ending videos.

The update forKilling Time: ResurrectedbyAtari subsidiary Nightdive Studiosalso addresses a range of bugs to enhance gameplay stability and performance. Issues, like stuck swinging doors and improperly rendered sky textures, have been resolved, while teleportation glitches and level state inconsistencies when loading saved games have been fixed. Achievements tied to melee and Ankh weapons no longer count destroyed Molotov cocktails incorrectly, ensuring fair progression. Dynamic lighting errors, graphical hitches, and stuttering caused by VSync have also been addressed. Performance improvements, including optimized memory management and a refined line-of-sight algorithm, help the game run more smoothly on all platforms.

Control and interface improvements makeKilling Time: Resurrectedmore user-friendly. Mouse sensitivity adjustments have been refined, lingering cursor issues during quicksave and quickload are fixed, and subtitles have been corrected for grammar and spelling. The HUD scaling is now more reliable, and the ending video in the Vault plays correctly, preserving the game’s nostalgic charm. This comprehensive update highlights the developers' commitment to improving thehorror shooter remakeof the game, offering a more polished and refined experience for players.

Killing Time: Resurrected

WHERE TO PLAY

Welcome To The Conway Estate!Nightdive Studios and Ziggurat Interactive have teamed up to bring back this sophisticated shooter laced with gallows humor and visual violence to bestow mayhem to all! Puzzle solving and strategic thinking are placed at a premium. The visceral violence is complemented by paranormal graphics and a super(natural) storyline.Set in the early 1930s, Killing Time: Resurrected casts you as a student, studying the cryptic world of Egyptology, who finds themselves trapped in the estate of wealthy heiress Tess Conway. A ritual to bestow eternal life conducted by Ms. Conway backfires and her high-society friends vanish without a trace. It’s up to you to find and destroy the mystical Egyptian Water-Clock to undo its curse and face a legion of super(natural) horrors.The remastered edition of Killing Time: Resurrected features toggleable high-resolution character artwork/sprites from the original 3DO and PC versions of the game, upscaled environmental texturing, smoother gameplay, more responsive controls, and expanded control and key-bind settings.