Summary

SeveralJujutsu Kaisen: Phantom Paradeplayers are review-bombing the game and turning to social media to express their frustration with the developers' decision to pack three months' worth of content into just one week.Jujutsu Kaisen: Phantom Paradeplayers argue that the rushed schedule doesn’t give them enough time to save up in-game currency or make paid purchases like monthly passes worthwhile.

Jujutsu Kaisen: Phantom Paradeis a gacha mobile game inspired by the hit animeseries, blending strategic turn-based combat with character progression mechanics. In it, players have to build teams featuring popular characters, level them up, and boost their abilities with specialized gear. While the game’s concept and gameplay seem solid, its global launch has faced criticism, particularly over its monetization strategies.

03170425_poster_w780.jpg

TheJujutsu Kaisen: Phantom Paradebacklash comes from the developers’ decision to drastically speed up the release schedule, cramming three months of content into just one week. Even though it seemed like agood time to start playingJujutsu Kaisen: Phantom Parade, players have voiced their frustration on social media, calling the pace unsustainable. A Reddit user, Catveria77, pointed out that the Japanese version of the game gives players months to gather resources between banners, while the global version bombards players with nine banners in a single month. This approach leaves players unable to save enough in-game currency to participate meaningfully, making even paid options like monthly passes seem like a waste.

Jujutsu Kaisen: Phantom Parade Review Bombed by Players Due to Its Monetization Strategies

Another Reddit user, Admirable-Park9321, has described the situation as a “blatant cash grab,” accusing developer Sumzap and publisher Bilibili of putting profits ahead of the player experience. They criticized the lack of special rewards to mark the global release and argued that the rushed schedule unfairly targets Western players, relying on their willingness to spend more to keep up with the constant wave of new banners. Many fansofJujutsu Kaisen’s showand game share these frustrations, describing its approach as “scummy” and “malicious.”

Although the developer has claimed it’s listening to player feedback, fans feel its actions so far have only made things worse. The game’s core loop, which involves collecting resources and managing teams, becomes unsustainable when the rewards don’t keep pace with the rapid content rollout, according to players.

Many other players are also calling for negative reviews and boycotting in-game purchases. Despite its interesting approach toJujutsu Kaisen’s popular anime, the game’s future now depends on whether Sumzap and Bilibili can regain the trust of their global players.