Summary

Guilty Gear Strivehas rolled out Version 14.1 patch notes, detailing exciting updates and key fixes to enhance the gameplay experience. The highlight of thisGuilty Gear Striveupdate is the introduction of Team Of 3 mode to official play, while the patch also addresses several issues from the previous update.

Guilty Gear Strivewas released in 2021 and has continued to receive regular updates to keep its player base engaged. However, the Season 4 update sparked criticism among gamers. Many players voiced dissatisfaction with changes to the playstyles ofGuilty Gear Strivecharacterslike Potemkin and Sol Badguy, along with several other concerns. In response, producer Ken Miyauchi acknowledged the feedback, stating that he was aware of the issues raised by the community and had been discussing them with the development team.

Guilty Gear -Strive- Tag Page Cover Art

Arc System Works has now revealed thepatch notesfor the upcomingGuilty Gear Striveupdate 14.1, introducing the highly anticipated Team Of 3 mode. This new online mode allows teams of three players, with one Main player and two Assist players, to battle it out in a unique 3v3 format. The Assist players support the Main player using a range of skills, and players can tag between the Main and Assist roles during matches. The mode also features ranked play, where teams are matched based on skill, starting from Iron up to Diamond. Other sub-modes, including Team Of 3 Player Match Mode, Skill Customization Mode, and Sparring Mode, offer opportunities for practice, skill upgrades, and experimenting with different team setups.

Guilty Gear Strive Update 14.1 Brings a Range of Fixes and Enhancements

The update also delivers a host of fixes addressingpreviously reportedGuilty Gear Striveissues. Notably, characters like Ky, Chipp, Potemkin, and Ramlethal received adjustments to correct unintended behaviors, such as inconsistent cooldowns, faulty collision mechanics, and glitches during Wall Break sequences. System-level fixes ensure proper scaling for attack and defense stats in Positive Bonus states, while gameplay smoothness has been enhanced by resolving responsiveness issues in specific scenarios.

Looking ahead, Arc System Works has acknowledged lingering issues slated for future updates. These include directional inconsistencies in Ramlethal’s sword attacks, unusual movement speeds with Dizzy’s Ice Field, and display glitches inGuilty Gear Strive’sTraining Modedamage data, among other issues. An announcement regarding the timeline for these fixes will follow, reflecting the studio’s commitment to continuous improvement.

With the introduction of the new game mode alongside these fixes, players can look forward to a smoother and more enjoyable experience. AsGuilty Gear Striveapproaches its Nintendo Switch releasein January 2025, these updates can play a vital role in ensuring it meets expectations across all platforms.

Guilty Gear -Strive-

WHERE TO PLAY

“Guilty Gear -Strive-“ is the latest entry in the critically acclaimed Guilty Gear fighting game franchise. Created by Daisuke Ishiwatari and developed by Arc System Works, “Guilty Gear -Strive-“ upholds the series’ reputation for a high octane soundtrack, groundbreaking hybrid 2D/3D cell-shaded graphics and intense, rewarding gameplay.Discover the Smell of the Game with Guilty Gear -Strive-! Immerse yourself in new gameplay mechanics designed to be simple and welcoming for fighting game newcomers, yet deep and creative for veterans. Ride the Fire into a heavy metal inspired alternate future full of over-the-top action, style and fun! Blazing!Head into the final confrontation with That Man, the person responsible for all the destruction and damage to the world and and it’s inhabitants. Join Sol Badguy, his rival Ky Kiske, and a total starting roster of 15 unique characters as they face the astonishing conclusion to a story 20 years in the making!