Summary
The director ofFinal Fantasy 7 Rebirthand its successor, Naoki Hamaguchi, believes part 3 of the remake should take a different approach to mini-games. Fans ofFinal Fantasy 7 Rebirthhad a lot of mixed feelings about the title’s abundance of content, especially the mini-games. While the variety of activities sought to keep things fresh for players, many fans felt there was a wide gap in quality among all the little diversions.
Final Fantasy 7 Rebirthis the sequel toFinal Fantasy 7 Remake, which was released in 2020. The trilogy is a modern retelling of the 1997 classic.Rebirthdebuted to glowing reviews and is even a major contender in The Game Awards for 2024. Despite the game’s intense popularity and positive reception, it has been confirmed thatFinal Fantasy 7 Rebirthwill not receive any DLC, as the team behind the game is hard at work on the project’s finale.
In an exclusive interview withVG247, game director Naoki Hamaguchi explained his intent behind the wide variety of mini-games inFinal Fantasy 7 Rebirthwhile giving a glimpse into his outlook on the future. When it comes to thevast amount of activities inRebirth, fans shouldn’t expect to see the same amount of variety in part 3 of the series. Hamaguchi explained that, “if we did just do the same thing again for the third game in the series, then it wouldn’t really be very new or exciting anymore. I want to add a different twist, rearrange things slightly for the next game, and have a slightly different look to things.” While this could be a disappointment to some fans who fell in love with the wide array of mini-games throughoutFinal Fantasy 7 Rebirth, the director clearly wants to focus on delivering new and unexpected opportunities to players.
Final Fantasy 7 Rebirth Focused On Fresh Experiences
Hamaguchi also talked about his own experiences playing open-world games and felt that many of them didn’t quite offer enough variety when entering new regions. When it comes toRebirth,he explained that his goal was for players to “feel like there’s something new and exciting to do when you enter a new area. That you can experience something different with the mechanics.” Hamaguchi expressed that he was content with whereRebirthended up and how they implemented all the different activities available to players. While not all of the mini-games were received with enthusiasm, some really captured the hearts of players. Fans ofFinal Fantasy 7 Rebirth’s Queen’s Bloodwere so ravenous that they wanted dedicated expansions to the mini-game.
While many fans enjoyed the variety of mini-games inFinal Fantasy 7 Rebirth, others felt the varied activities were little more than filler. The director’s intent was to provide new experiences every time players entered a new region, but some gamers felt the experience was uneven. Queen’s Blood was a runaway success, however, with many fans evencomparing it toThe Witcher 3’s wildly successful Gwent. It seems as if Square Enix and Hamaguchi have heard the feedback from the players and plan to approach things differently in the future. Fans of the series will likely have a lot to look forward to in the finale of this popular remake.
Final Fantasy 7 Rebirth
WHERE TO PLAY
Discover a vibrant and vast world in this standalone entry in the Final Fantasy VII remake project. Final Fantasy VII Rebirth is the second entry in the Final Fantasy VII remake project, which retells the story of the genre-redefining RPG across three distinct games. Iconic heroes Cloud, Barret, Tifa, Aerith and Red XIII have escaped from the dystopian city Midgar and are now in pursuit of Sephiroth, the vengeful swordsman from Cloud’s past who was thought to be dead. This new adventure can be enjoyed by all players, even those who have yet to play Final Fantasy VII Remake or the PlayStation original. Expect a new standard of cinematic storytelling, fast-paced combat and rich exploration across a vast world.