Summary
Final Fantasy 14director Naoki “Yoshi-P” Yoshida has responded to fans' concerns over whether the mobile version of the game will contain gacha mechanics. The response toFinal Fantasy 14’s mobile version so far has been mixed, with community members expressing curiosity, excitement, but also some trepidation.
For a few months prior to its official release,rumors of aFinal Fantasy 14mobile gamehave swirled around. Then out of the blue, Yoshi-P released a new video announcing theFinal Fantasy 14mobile adaptation, confirming the rumors, and stating that it would be opening pre-registrations and play tests. While the notion of converting a massive MMORPG to a mobile version has some wondering about how the game’s mechanics will play out, many others have expressed concerns about the title’s monetization and potential for gacha mechanics.
Final Fantasy 14director Yoshi-P has now stated that fans concerned about this don’t need to worry, asFinal Fantasy 14’s mobile versionwill not have gacha in it. According to a translation from Aitai Japan’s Audrey, Yoshi-P says some games use gacha to make as much money as possible from the fanbase, but he says “That’s not what we’re about.” His end goal is that players will be able to enjoyFF14as much as possible on mobile, with “just a bit of cash as monetization.” He doesn’t want fans to worry about the prospective microtransactions in the title.
Final Fantasy 14 Community Members are Pleased but Wary
Many fans of the series and the singular MMO have shared enthusiasm upon hearing that the game will lack a gacha. While it’s a popular mechanic in othergames likeGenshin ImpactandZenless Zone Zero, gacha can also be unforgiving and extremely expensive, depending on how far a player is willing to take it. However, that hasn’t completely reassured every Warrior of Light, as many are concerned that monetization will nonetheless be aggressive in the game.
Some have speculated that monetization may come into play with glamours, especially since the core game’s Mog Station makes money by selling select glams for real-world cash. While fans are accustomed to this, some have shared concern that the microtransactions could be temporary purchases, only unlocking something for a set amount of time before it’s taken away from the player. Others expressed concerns about jobs being paywalled, or the title having a stamina system, though the latter idea might be at odds with Yoshi-P hoping players can enjoy the game as much as possible.
For now, much of howFinal Fantasy 14 Mobilewill work is unclear. With no release date yet, it may be a while until fans get a better idea of how the game will look and function. In the meantime, the originalFF14continues to see updatesand content drops, so players should be able to keep busy while they wait for more information.
Final Fantasy 14
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