Delta Forcefeatures a roster of unique operators spread across four different classes, with each class specializing in at least one playstyle. The difference between how each operator feels and plays is staggering, and players will want to figure out which character works best in specific scenarios if they want to get the most mileage out of them.

All operators are available inevery game modeDelta Forcehas to offer, and while Warfare and Operations play very differently from each other, you can expect the characters to function more or less the same regardless of where they are. Here’s a guide covering all playable operators, their abilities and gadgets, as well as some tips on how to use them.

D-Wolf’s abilities in Delta Force

Updated June 18, 2025 by Marc Santos:Delta Force’s roster of operators is expected to expand with every seasonal patch, as was the case in the Starfall update with the release of Sineva, a defensive expert who uses a ballistic shield and EOD suit to support his team’s pushes in enclosed spaces. We’ll be updating this guide to include all new operators released in the game’s future seasons to give players a better idea of how to best use them.

As of writing, Operators are unlocked via battle pass progression or events.

Vyron’s abilities in Delta Force

D-Wolf (Kai Silva - Assault)

D-Wolf isthe quintessential run-and-gun character. His main ability, Motorized Exoskeleton,lets him run around the battlefield significantly faster than other operators, and so far, he’s the only character who can slide after sprinting. His job is to flank enemies with his superior speed and take hostiles out with his grenade launchers and primary weapon. D-Wolf is a great pick, even withjust level one weapons, though his effectiveness largely hinges on player skill.

D-Wolf Kit Breakdown

Tactical Gear - Motorized Exoskeleton

Increases your sprint speed. Knocking enemies down restores health and extends the ability’s duration.

You can slide after sprinting.

Gadget 1 - Triple Blaster

Arm-mounted grenade launcher that fires a three-round volley of grenades. Projectiles can stick to and damage vehicles.

D-Wolf Tips

Vyron (Wang Yuhao - Assault)

Vyron may not be as fast as D-Wolf, but he hasmuch higher maneuverability. He can use his Dynamic Propulsion skill torapidly dash towards a chosen direction, giving him an easy way to engage or retreat. Vyron’s main ability equips him with a grenade launcher that knocks enemies down over a large area, rendering them harmless and vulnerable to damage, making this operator a great pick for breaching tight spaces.

Fires a compressed air round that knocks down nearby enemies.

Trait - Dynamic Auxilliary System

Take reduced fall damage and increased movement speed after using Dynamic Propulsion

Rapidly dash toward a chosen direction.

Gadget 2 - Magnetic Bomb

Throw an explosive charge that sticks to surfaces and detonates after a short countdown.

Vyron Tips

Stinger (Roy Smee - Support)

Stinger is acombat medic who can provide a ton of support to his team. Apart from healing, reviving, and resupplying teammates, he often leads the charge byproviding smokescreens to cover the team’s advance. Stinger doesn’t have the offensive capabilities of the Assault characters, but he can be just as deadly with weapons like the CAR-15 orAKS-74 inDelta Force.

Equip a pistol that fires target-seeking healing darts.

Trait - Expertly Rescue

Revive allies faster and restore more health after reviving a teammate.

Gadget 1 - Smokescreen

Launches a steerable drone that deploys a smokescreen through its flight path.

Gadget 2 - Hive-Tech Smoke Grenade

Deploys a vision-obscuring smoke grenade. The smoke heals all allies inside if hit by a Hive-Tech Pistol dart.

Stinger Tips

Toxik (Zoya Pomchenkova - Support)

Toxik focusesmore on offensive tactics compared to Stinger. Instead of healing directly with gadgets, she reduces the time it takes for passive health regeneration to start for nearby squadmates.Toxik buffs teammates with her mini-UAVs to boost their weapon handling and reduce the effects of hit flinchwhile disrupting the enemy’s vision, hearing, and maximum health.

Toxik Kit Breakdown

Tactical Gear - Dragonfly Swarm System

Launches a wave of drones that give allies the Adrenaline buff while impairing the sight, hearing, and max health of enemies hit.

Trait - Swift Healing

Reduces the natural health regeneration delay of nearby squadmates in Warfare. Reduces consumable usage time in Operations.

Gadget 1 - Adreno Boost

Grants allies the Adrenaline buff, improving weapon handling and dampening incoming hit flinch. Allies who score kills or assists while Adreno Boost is active receive a stronger buff the next time.

Toxik Tips

Shepard (Terry Mursa - Engineer)

Shepard is a defensive operator whospecializes in locking down areas with sonic devices. His main ability, Sonic Paralysis,suppresses all enemies hit to reduce their fire rate and movement, making him great for attacking or holding points. As an Engineer, Shepard also has access to anti-tank weapons for destroying vehicles and the Active Defense System, which is used to intercept incoming grenades.

Shepard Kit Breakdown

Tactical Gear - Sonic Paralysis

Send out a drone that supresses enemies over a 30m area, reducing their rate of fire and movement speed. Hold the button to deploy the drone in place.

Take reduced damage from explosions.

Gadget 1 - Sonic Trap

Place a sticky proximity mine that damages and slows enemies that approach it.

Shepard Tips

Uluru (David Feller - Engineer)

Uluru isShepard’s offensive counterpart. He specializes in taking out important targets withTV-guided missiles and creating hardpoints with deployable cover. Uluru is also equipped with incendiary grenades that can cut off choke points, and like Shepard, he has access tothe powerful SCAR-H assault riflefor engaging enemies from close-medium ranges.

Uluru Kit Breakdown

Tactical Gear - Loitering Munition

Fire a TV-guided missile that splits into four smaller explosives on impact.

Throw a grenade that covers an area in

Stinger’s kit in Delta Force

Uluru Tips

Sineva (Alexei Petrov - Engineer)

Like the other Engineers, Sineva can handle demolition work with the usual array of launchers available to the class. However, his true strength lies in close-quarter fights — Sineva can equip a heavy armor suit that absorbs damage, a ballistic shield that blocks bullets, and a grappling hook that can reel-in both friends and foes toward him. When it comes to holding rooms or pushing tight corridors, Sineva’s your man.

Sineva Kit Breakdown

Tactical Gear - Total Armor

Equip an EOD suit that reduces incoming damage and a ballistic shield that can block incoming projectiles. The shield can be used to attack enemies.

Trait - Rear Guard

When your ballistic shield is not in use, it hangs on your back, protecting you from attacks from behind.

Gadget 1 - Grapple Gun

Fire a Grappling Hook that reels in enemies. Can be used to pull downed allies.

Gadget 2 - Razorwire Grenade

Throw a grenade that deploys a patch of razorwire, slowing and damaging enemies while making noise when someone steps over it.

Sineva Tips

Luna (Luna Kim - Recon)

Luna’s kit bears a heavy resemblance toSova fromValorant— she uses her bow tolaunch electric arrows that can deny ground as well as scanner arrows that let her entire team see enemies hiding behind smoke and solid cover. As part of the Recon class, Luna can place Tactical Beacons inDelta Force, allowing her and her squadmates to deploy closer to the frontline or behind enemy lines.

Luna Kit Breakdown

Tactical Gear - Detection Arrow

Fire an arrow that reveals all moving enemies in its range. Scans twice.

Briefly reveal enemies you hit.

Gadget 1 - Volt Arrow

Fire an electric arrow that shocks all enemies near it. Can lightly damage vehicles.

Luna Tips

Hackclaw (Mai Xiaowen - Recon)

Hackclaw specializes in tracking, disruption, and stealth. She uses her Signal Decoder toreveal the general location of the three closest enemies to her, giving her increased situational awareness when skulking behind the enemy team. Additionally, she can use throwing knives to disable gadgets anda drone that emits blinding flashes of light, both of which are great for assaulting targets.

Hackclaw Kit Breakdown

Tactical Gear - Signal Decoder

Activate a scanner that leads you to the three closest enemies in your vicinity.

Trait - Silent Step

Your footsteps are quieter. You move faster while walking or crouching.

Gadget 1 - Flash Drone

Deploy a drone that flies forward while periodically emitting blinding flashes. The drone can be sent to follow Signal Decoder’s detected signals.

Gadget 2 - Data Knife

Throw a knife that disables enemy electronics within 10m of its point of impact. Deals significant damage to enemies when hit directly.

Toxik’s kit in Delta Force

Shepard’s Abilities in Delta Force

Uluru’s skills in Delta Force

Sineva in Delta Force’s loadout screen

Luna’s abilities in Delta Force

Hackclaw’s kit in Delta Force

Delta Force: Hawk Ops Tag Page Cover Art