Halo's Supposed Third-Person Future Doesn't Need to Be an End-All, Be-All
For most ofHalo’s 23-year-long history, gameplay has primarily been restricted to the view of first-person. While players were able to play in third-person when utilizing vehicles, turrets, hijackings, assassinations, and in some boss battles, most players only saw the game through the eyes of Master Chief, Arbiter, and multiplayer Spartans. SpinoffHalogames did change perspective occasionally with the real-time strategy gamesHalo Wars 1and2as well as the twin stick shooter gamesHalo: Spartan AssaultandHalo: Spartan Strike, but these were the only perspective exceptions....